DEVELOPING GRAMMAR COMPETENCE IN SECONDARY SCHOOL STUDENTS VIA INTERACTIVE APPS (BAMBOOZLE, QUIZZIZ, GENIALLY)

Authors

DOI:

https://doi.org/10.31652/2786-9083-2024-4-22-29

Keywords:

grammatical competence; interactive technologies; interactive platforms; interactive applications; teaching grammar; secondary school

Abstract

The principal focus of this paper is developing grammatical competence with interactive platforms. It illustrates how grammar plays a crucial part in the process of learning a foreign language, acting as a tool for studentsto subsequently join words together to form phrases and construct coherent sentences. The purpose of this research is to thoroughly examine and evaluate the fundamental ideas behind improving secondary school pupils’ grammar proficiency and enabling this process with the aid of interactive technology. Throughout the study, we have viewed how well interactive technologies in general and such platforms/applications as Bamboozle, Genially, Quizziz specifically can assist in teaching grammar to secondary school students. Since these interactive apps and platforms capture students’ interest and boost their desire to participate in the learning process, the level of motivation among students increases considerably. The educational process can be tailored to each student’s unique needs with this interactive approach to grammar instruction. Assignments are chosen based on students’ interests and knowledge levels, and students receive immediate feedback that helps them reflect on their mistakes, improve their skills, and address any weaknesses. Grammar instruction is a difficult procedure that is accompanied with complex and detailed explanations that typically leave students perplexed and deterred from further learning. Due to students' short attention spans and difficulty maintaining focus, they quickly find these grammar lessons tedious and exhausting. Additionally, the article focuses on the different ways that interactive technologies now recommend working with video/audio content, tests, quizzes, etc. Furthermore, this article outlines realistic challenges that students may face when dealing with interactive technologies and offers ways of overcoming these problems. We have come to conclusion that incorporating interactive technologies into the English grammar learning process greatly enhances its quality and makes it more engaging and compelling

Author Biographies

  • Олена Melnytska

    Assistant of the Department of English Philology, Mykhailo Kotsiubynskyi Vinnytsia State Pedagogical University

  • Olha Kudelska

    Assistant of the Department of English Philology, Mykhailo Kotsiubynskyi Vinnytsia State Pedagogical University

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Published

2024-12-30

Issue

Section

Theory and methods of teaching foreign languages

How to Cite

DEVELOPING GRAMMAR COMPETENCE IN SECONDARY SCHOOL STUDENTS VIA INTERACTIVE APPS (BAMBOOZLE, QUIZZIZ, GENIALLY). (2024). Journal of Cross-Cultural Education, 4, 22-29. https://doi.org/10.31652/2786-9083-2024-4-22-29

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